Bem, neste meu primeiro dia de fórum sa-mp, venho postar meu segundo release, novamente em MySQL, um sistema de registro, bem simples por sinal, salvando nome, senha, skin, dinheiro e score, espero que possa servir para alguém.
Source:
pawn Code:
#include <a_samp> #include <a_mysql> enum { DIALOG_REGISTER, DIALOG_LOGIN } forward jig_OnPlayerConnect(playerid); forward jig_OnPlayerLogin(playerid); new jDB, jString[256], jName[MAX_PLAYERS][24], bool:jLogged[MAX_PLAYERS], jTries[MAX_PLAYERS] ; public OnFilterScriptInit() { jDB = mysql_connect("localhost", "root", "jigRegister", ""); if(mysql_ping(jDB) < 1) return SendRconCommand("unloadfs jigRegister"); print("Connected!"); mysql_function_query(jDB, "CREATE TABLE IF NOT EXISTS `jUsers` (`Name` VARCHAR(24) NOT NULL,`Password` VARCHAR(32) NOT NULL, `Skin` INT(11) NOT NULL DEFAULT '299',`Money` INT(11) NOT NULL DEFAULT '5000',`Score` INT(11) NOT NULL DEFAULT '0')", false, "", ""); print("----------------------------------"); print(" jRegister"); print(" Register/Login System"); print(" Copyright (c) 2012 Jigsaw`"); print("----------------------------------"); return 1; } public OnFilterScriptExit() { mysql_close(jDB); return 1; } public OnPlayerConnect(playerid) { jTries[playerid] = 0; GetPlayerName(playerid, jName[playerid], 24); mysql_format(jDB, jString, "SELECT * FROM `jUsers` WHERE `Name` = '%s'", jName[playerid]); mysql_function_query(jDB, jString, true, "jig_OnPlayerConnect", "i", playerid); return 1; } public jig_OnPlayerConnect(playerid) { new jRows, jFields ; cache_get_data(jRows, jFields, jDB); if(!jRows) { format(jString, sizeof(jString), "{FFFFFF}Olá {1E90FF}%s{FFFFFF}\nVocê ainda não é registrado no servidor.\nDigite uma senha para se registrar.", jName[playerid]); ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "{FFFFFF}Registro", jString, "Registrar", "Cancelar"); return 1; } format(jString, sizeof(jString), "{FFFFFF}Olá denovo {1E90FF}%s{FFFFFF}\nDigite sua senha para fazer login no servidor.", jName[playerid]); ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "{FFFFFF}Login", jString, "Login", "Cancelar"); return 1; } public OnPlayerDisconnect(playerid, reason) { #pragma unused reason if(jLogged[playerid]) { mysql_format(jDB, jString, "UPDATE `jUsers` SET `Skin` = %d, `Money` = %d, Score = %d WHERE `Name` = '%s'", GetPlayerSkin(playerid), GetPlayerMoney(playerid), GetPlayerScore(playerid), jName[playerid] ); mysql_function_query(jDB, jString, false, "", ""); jLogged[playerid] = false; } return 1; } public OnPlayerSpawn(playerid) { return (jLogged[playerid]) ? (1) : (Kick(playerid)); } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { switch(dialogid) { case DIALOG_REGISTER: { if(!response) Kick(playerid); else { if(1 < strlen(inputtext) > 32) { format(jString, sizeof(jString), "{FFFFFF}Olá {1E90FF}%s{FFFFFF}\nVocê ainda não é registrado no servidor.\nDigite uma senha para se registrar.\n\n{E31919}Erro: Sua senha deve conter entre 1 e 32 caracteres.", jName[playerid]); ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "{FFFFFF}Registro", jString, "Registrar", "Cancelar"); } else { mysql_format(jDB, jString, "INSERT INTO `jUsers` (`Name`,`Password`) VALUES ('%s','%s')", jName[playerid], inputtext); mysql_function_query(jDB, jString, false, "", ""); format(jString, sizeof(jString), "{FFFFFF}Muito bem {1E90FF}%s{FFFFFF}\nConta registrada com sucesso.\nDigite sua senha para fazer login.", jName[playerid]); ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "{FFFFFF}Login", jString, "Login", "Cancelar"); } } } case DIALOG_LOGIN: { if(!response) Kick(playerid); else { mysql_format(jDB, jString, "SELECT * FROM `jUsers` WHERE `Name` = '%s' AND `Password` = '%s'", jName[playerid], inputtext); mysql_function_query(jDB, jString, true, "jig_OnPlayerLogin", "i", playerid); } } } return 1; } public jig_OnPlayerLogin(playerid) { new jRows, jFields ; cache_get_data(jRows, jFields, jDB); if(!jRows) { ++ jTries[playerid]; if(jTries[playerid] == 5) return BanEx(playerid, "5 erros de senha"); format(jString, sizeof(jString), "{FFFFFF}Senha incorreta {1E90FF}%s{FFFFFF}\nDigite sua verdadeira senha.\nChances: {E31919}%d", jName[playerid], (5 - jTries[playerid])); ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "{FFFFFF}Login", jString, "Login", "Cancelar"); return 1; } jLogged[playerid] = true; cache_get_field_content(0, "Money", jString, jDB); ResetPlayerMoney(playerid); GivePlayerMoney(playerid, strval(jString)); cache_get_field_content(0, "Score", jString, jDB); SetPlayerScore(playerid, strval(jString)); cache_get_field_content(0, "Skin", jString, jDB); SetSpawnInfo(playerid, 0, strval(jString), 1568.2737, -1892.3541, 13.5595, 0.8003, 0, 0, 0, 0, 0, 0); SpawnPlayer(playerid); return 1; }
Download: http://pastebin.com/LbEuDVz3
Espero que gostem, até a próxima.

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